● Artists︱Natural Languages（Olaf Hochherz + Wilmer Chan）
Olaf Hochherz programmed a synthesizer which simulates half-animals. Half-animals are deliberate created occurrences, which resemble notions of nature. The instrument is the result of a research, where he developed an interface to control sounds through their relation to memories, things and sounding machines – a way to let the computer sing, to let machines mime animals. The sounds are a result of the chirping of a feedback and the memory of the sounding of the environment, created by a blurry apparatus. This instrument allows a playing with the affection to things and animals: animal-voice-transmissions.
With a double bass that is known to produce sonorous deep tones, Wilmer Chan focuses instead on the brittle, peculiar timbre from his instrument that often requires physical tension to produce. He transforms the functional bass of the rhythm section into a supporter of textures, timbres – producing sounds that blend into the atmosphere. With reference to a wide array of extended techniques, he investigates the gradual transformation between different timbres and sounds through repetitions and variations of gestures. His performance is structured by playing movements that reacts with the materiality of the instrument. The double bass develops into a living machine, an organic apparatus.
The project „ Natural Languages “ explores improvisation through imitations of environmental sounds with computer synthesis and acoustic instrument. Olaf Hochherz plays with synthetic sounds that emulate screams, shouts and songs of the animal world. Wilmer Chan creates organic ambient sounds with extended playing techniques on the double bass.
We reference the natural atmosphere and its aural structure and transform the ideas into musical materials. The interaction between double bass and synthesizer produce different mixtures, chimera between animals and instruments, hybrids between automatism of body movements and electronic algorithms. The sounds are condensed into sonic environments, which we produce in different spatial and acoustic situations, an imagined “wildlife scenario”.
● 藝術家︱Natural Languages (Olaf Hochherz + Wilmer Chan)
藝術家Olaf Hochherz 以編程的合成器，模擬源自大自然裡各種物種聲音的樣貌/表現，演繹出仿真的動物聲響，這是藝術家在經由自行研發的介面，透過記憶印象中的、不同事物的、發聲物件中連結的聲音去控制聲響的成果，試圖呈現出讓電腦鳴唱，讓機器摹擬動物的表現方式。裝置所創造出的聲音為反饋的鳴叫聲及對周遭環境聲音記憶的結果，是得以經演奏過程中傳遞出演奏者情感的動物—聲音—傳輸工具。
藝術家Wilmer Chan 則是將發出洪亮低沈音色的低音大提琴，透過身體張力的表現方式，呈現出樂器尖銳、特異的音質。Wilmer將大提琴功能面向中的旋律性轉向音色純粹質地的表現上，讓創造出的聲音融合於環境氛圍裡。依憑大量不同技法的研究，Wilmer專注於指法的重複與變異性於各個音色所產生的變化，演奏的過程由演奏的動作姿態與物質性的樂器發生連結交譜而出。低音大提琴進而發展成為ㄧ附有生命的工具、有機的裝備。
作品「自然語言」（Natural Languages）透過電腦合成跟原聲樂器模仿自周遭環境中的各種聲音，探索即興的新可能。藝術家Olaf Hochherz的演出伴隨擬自尖叫、喊哪、總和動物世界鳴叫聲的合成音。而Wilmer Chan透過在低音大提琴上擴展的表演技法創造出有機的環境音。